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CA CHAPT: 3 PG 11 no text

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This is a no text version of Pg 11 of Chapt: 3 of my Webcomic COUNTER AGENTS.

To find out more about COUNTER AGENTS head over to NDGOink.com @ [link] or COUNTER AGENTS fan page @ [link] and don't forget to "like"

Thanks a lot and stay tuned for this Friday's (US time Thursday) update.
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Comments11
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Ensaru64's avatar
:star::star::star-half::star-empty::star-empty: Overall
:star::star::star::star-empty::star-empty: Vision
:star::star::star::star-empty::star-empty: Originality
:star::star::star-half::star-empty::star-empty: Technique
:star::star::star::star-empty::star-empty: Impact

Took me a while to realise what was going on in the last panel so I'll talk about it first.
Did Atlus dodge, or did he get hit (cause that's what I got from the impact effect) ? I guess I would find out when the next page is revealed. (Not really a criticism now, is it?)

The first panel would've been much better if you didn't try to simply cover up the need for a background, because the room lighting looks a bit off in my opinion.

Also another problem is that it's getting even more difficult for the reader to grasp the environment. You would have to give us that anyway, since you've added a sniper to the mix. <img src="e.deviantart.net/emoticons/let…" width="15" height="15" alt=":P" title=":P (Lick)"/>

As for anatomy, I have no problems at all except for the 1st panel. Is the green girl on the left raising her hands or is that her hair; or does she even have hands? It's really hard to tell.

P.S: Keep the round speech bubbles. It works for your comic book, although the angular speech boxes works in certain occasions.